
) Improved stability of communication with X-Plane to prevent losses of weather depiction. Version 1.7 Build #701 was released on December 17th 2020 and comes with the following changes: X-Plane 11 Edition INFORMATION ABOUT THE CURRENT VERSION
ACTIVE SKY NEXT VS FSGRW UPDATE
) Please also update Networkbridge, if you use it! ) First version dedicated to Prepar3D v4. Version 1.7 Build #407 was released on April 25th 2020 and comes with the following changes: Prepar3D v4 Edition INFORMATION ABOUT THE CURRENT VERSION
ACTIVE SKY NEXT VS FSGRW INSTALL
) Please also install corresponding Networkbridge, if you intend to use FSGRW on a network! Version 1.7 Build #503 was released on December 5th 2021 and comes with the following changes: Prepar3D v5 Edition INFORMATION ABOUT THE CURRENT VERSION It is available as a download and sometimes later as a boxed version. As a first in history of FS weather tools it supports local weather phaenomena (e.g. ItĪlso calculates air masses and temperatues for upper airlevels on a scientific base, which is absolutely necessary for correct flight planning using real IMPORTANT! If you run FSGRW from a network, MAKE SURE you also download the new version of the network bridge!įS Global Real Weather is a fast loading, easy to use, weather engine for Microsoft Flight Simulator X, Flight Simulator 2004, ESP, Lockheed Martins Prepar3D V1.4 & V2.1x & V3.x &V4.x &v5.x and X-Plane from 10.41.įS Global Real Weather not only delivers weather data calculated out of realtime data of more than 24.000 observation stations (land- and seabased) worldwide. V 1.7 Build 407 for Prepar3D V4.x and Build 700 for X-Plane 11 was released! My last flight was from SPJC to SPZO, and notice that the SPZO METAR from NOAA it's different, and I could confirm that the NOAA wetaher is the correct because I saw the same metar in.

V 1.7 Build 701 for X-Plane 11 was released! Something that I have noticed, and I am really worried after spending around 45, is the discrepancy that exists between Real World metar and FSGRW metar.

V 1.7 Build 503 for Prepar3D V5 up to V5.3 was released!
